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  • Multimedia
    Oct 21, 10:03 AM
    lmao and just to add, DAMN that is alot of coresNot if you use applications that are Core Hogs. Compressing video with Toast uses up to 4 cores per instance. Compressing video with Handbrake uses up to 3 cores per instance. So, no, it's not a lot of cores at all and I will be buying a 16 core then a 32 core Mac Pro the day they ship as well. :eek:





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  • Multimedia
    Oct 30, 09:26 PM
    This doesn't have anything to do with the new machines, but does anybody have in inkling of how to get extra drive sleds for a MacPro?

    Apple sales has been more than useless when I ask them about it.

    You would think a 3rd Party would come with some knockoff. I would buy 4 right off the bat. Sheesh, it's just metalwork. Somebody ought to make one.I don't, but that's an excellent question. I could see wanting those myself. Have you asked third parties like WiebeTech (http://www.wiebetech.com/home.php) about it yet?





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  • AidenShaw
    Jul 13, 09:06 AM
    Nope, it doesn't. Besides, I already told you in another thread that Intel agrees with my intrepetation on this matter. The see dual-dual systems as 2-way systems, whereas according to you, they are 4-way systems. Are you saying that Intel does not know what they are doing?
    Intel and AMD push hard to make sure that a dual-core processor is *licensed* as a single CPU. This is because there are a lot of big software packages that are priced according to the number of processors, often much more expensive for a 4-way than a 2-way.

    The CPU makers wouldn't sell as many multi-core chips if the systems were much more expensive (in TCO) than single-core chips. Therefore they pretend that a "processor" is what can be plugged into a socket. The software sees that there are "physical processors" (a package with pins) and "logical processors" (the CPU that we've been familiar with for decades, which requires SMP hardware capabilities to be useful with 2 or more).

    They say that software licensing should consider the *physical* processor count for licensing terms. (For example, XP Home will run SMP on a dual-core, but not on a dual-socket. XP Pro will run 4-way SMP on a dual-socket quad-core, but not on a quad-socket quad-core. Microsoft licensing looks at the number of physical processors, while of course the software runs according to the number of logical processors.)

    So, Intel/AMD/MS have an agenda that requires them to distort the meaning of the word "processor". They have to warp the word "processor" to justify the licensing stance.
    ___________________________________

    And, if you're so hung up on the hardware distinctions, consider:





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  • CorvusCamenarum
    Mar 25, 02:36 PM
    On the contrary, our own Supreme Court has held it to be a fundamental right, and the United States through its treaty making power has also held it as a right through the Universal Declaration of Human Rights (Article 16).
    Got a source for that?

    Is voting also a privilege?
    Of course not, but then again, I've never needed a license to vote. Have you?
    The fact that something is licensed does not change it from a right to a privilege.
    If it were a right, one would not need a license in the first place. A license implies the privilege it confers can be revoked at any time, such as driving, operating a boat, driving a forklift, operating a vehicle with air brakes, hunting, fishing, carrying a concealed weapon, owning a weapon (in your country), or having a television (again in your country). Obviously, not an exhaustive list. Conversely, I do not require a license to speak my mind in public, worship as I choose, have counsel present in the face of criminal proceedings, etc. Similarly, the state can decide not to issue me a license if I do not meet the criteria for obtaining one, and marriage falls under this purview.





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  • Dagless
    Apr 9, 05:10 AM
    Say that about games like Final Fantasy III, Aralon, or even NOVA 2. Try finishing any of these games while on one sitting at the toilet. :eek:
    There are some gems. However it goes without saying that FF3 is a port from a DS game, which is a remake of a NES game. Aralon and NOVA 2 are quite cheap in their quality, neither matching the games they're trying to clone.

    Nope, obviously the biggest screen you have is your ipad. The console gaming experience is nothing like the mind numbing games which make the bulk of the App store. Sure there are maybe 20 games that have anything like the look of a console, but touch is no replacement for tactile feedback. Take a peek: Appshopper (http://appshopper.com/iphone/games/)
    This is true. I mean, I don't know what kind of gamer I am. I have all the consoles (inc Mac and PC), all the major games, all the games that I've ever been vaguely interested in. I love Team Fortress 2, GTA (barring 4), Pokemon, Mario, HALO 1, Left 4 Dead, Final Fantasy. I bought an iPod touch 4G just for gaming and portable internetting.

    So hopefully that quickly gets across what kind of gamer I am; I enjoy games regardless of their manufacturer and developer.

    But. There's just something not right with the iPod for gaming. It's got the tech and some good software. I bought around 60 games for it, I have 20-30 for my PSP and DS respectively bought over the course of 6 years. Yet at night when I'm winding down I don't play the iPod - I go to the dedicated consoles. Maybe it's the tactile controls, maybe it's the better speakers, higher quality of games. But something pulls me away from iOS. On-screen butts are not a good way of controlling a game, it's just a reminder that buttons work (for most game genres).

    I had to lol at the person who brought up gaming in queues at Costco. That's when I whip out my iPod for a bit of Angry Birds (unlocked the 4 hour achievement last time I played!). :D

    You mean you actually do something productive with your life, and not spend all your resources playing... a game.

    Be proud of this.
    So I guess you don't watch movies, TV shows, go to the pub/bar, visit museums or browse the inte...
    Hmmm ;)
    What's it like doing nothing but productivity all day? I tried that for around a year. It brought me really bad RSI and I completely burnt myself out. Not a fun way to live.





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  • mixel
    Apr 10, 06:35 AM
    Lets be honest, APPLE will never buy Nintendo or Sony. Apple will make them inferior and insignificant. Apple will not create the same games but rather will change gaming. Apple will probably make gaming more interactive and more inclusive.
    Make gaming more interactive and inclusive? What?

    Sofar Apple have shown no signs of making Nintendo or Sony inferior or insignificant. If they "change gaming" in a linear progression from how they've been doing it so far it would be a MASSIVE regression for gaming. I would not be welcoming them as gaming overlords.

    I would say the odds are greater that Sony will buy Nintendo in a desperation move to remain relevant or Sony will get bought out by Microsoft after Apple starts creating televisions. Mark my words, Apple will never buy a bloated and inferior company. To truly believe that makes you a moron.
    Agreed, but one could say the same about most of the things you wrote in your post. Sony buy Nintendo? Ummmm.. Sony and Nintendo are pretty relevant outside of blindfolded Mac fan circles.





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  • Chaszmyr
    Jul 14, 02:08 PM
    This is good news for me.. it will make it easy to resist buying one this year. No 3ghz xeon, no bluray, no new case design.





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  • alex_ant
    Oct 12, 01:22 AM
    Originally posted by jefhatfield
    i agree with you that pcs are faster and that some mac users will not see the facts today, but what major advantage does the faster pc give to me (the average user with e-mail, internet, office, and sometimes light graphics and digital photos)?
    IMO, not much. A couple things would be the ability to do all of those a bit faster, but that only makes a difference if you're being held back by your Mac at the moment.

    2 points: 1) I think the computing industry has historically been all about the trickle-down effect, where the highest of high tech starts at the very top - the high-end workstations, the mainframes, etc. - and trickles down into low-end workstations/servers, then desktops, then consumer electronics. This could be seen as a technological entropy of sorts, and if you look at it as a hierarchy, the PC (hardware wise) is closer to the root (top level) of that hierarchy at the moment. What that means is that it's closer to being the latest & greatest than the Mac is, which puts it in a position whereby its relative speed advantages are self-perpetuating, in that being closer to the source of the newest, best technology, it has a chance to incorporate that technology before the Mac does, thus raising itself up on the hierarchy yet further. This explains why PCs have been eating into the specialty markets of SGI and Sun (and Apple) and show no signs of stopping. The Mac is a fantastic platform, but it has some formidable competition that is driven by the pure force of the capitalist marketplace, and when you look at it that way, you realize how amazing it is that it has held on all this time.

    2) Software is always getting more featureful and less efficient. (With a few exceptions, like the way the performance of OS X has improved between the public beta and Jaguar.) The kind of Mac that's adequate now (say an 800MHz TiBook) will probably seem quite slow in three years, whereas if you buy a top-of-the-line PC notebook today, it could easily last 5 or more. With OS X, the days of Macs lasting 5+ years are gone, at least for the moment. We do things with our computers today that we didn't do with them 5 years ago - mainly due to the trickle-down effect. We do pro-quality video editing on consumer-class machines, our resolutions and color depths are higher, our digital cameras take higher-resolution photos, our audio & video is encoded with more processor-intensive compression codecs, and hell, our email client has a little tray that slides out! (Imagine animation like that on a ca. 1997 computer running a ca. 1997 OS!) A Mac will always be able to check e-mail, but so will a Performa or a 486. But I don't know how many people Performas and 486s appeal to. Probably not many... you tell me why. :)

    Alex





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  • greenstork
    Sep 12, 04:55 PM
    It seems that will stream HDTV content, so I have my Elgato recording my favorite show in HDTV than it streams it to my flat panel and I can control it from my couch without having to go back to my computer on the other room.
    I can access the itunes store, see my photos listen my music, etc.
    What else you guys want?

    If the iTV streams HD content, then it's going to be heavily compressed HD content. Depending on the quality of the compression, it may look great on your flat panel and it may look just okay, we'll see.





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  • samcraig
    Mar 18, 12:20 PM
    Exactly what I was thinking. Screw the next 4 hours, for the next month I'm going to non-stop stream audio and video. I even disabled WiFi so I don't use my works connection I use only AT&T's.

    Blow me ATT.

    Netflix non-stop for the next month

    And this accomplishes what - exactly?





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  • deannnnn
    May 6, 10:04 PM
    i really don't understand all the people in NYC who have dropped calls multiple times a day.

    i live in brooklyn, ny and work in manhattan. i have NEVER experienced the amount of dropped calls as some people on macrumors (who live in the nyc area) have.

    i want to know how many calls for those who have all these "problems" with AT&T make a day. i do not have a land line, so my iphone is the only phone i have. i have owned an 1st gen iphone and i have had a 3Gs for almost 1 year.

    i make, on average, about 5 - 20 calls a day. i may experience a dropped call or a call that didn't go through about 3 - 5 times PER MONTH.

    the only annoyance that i have experienced more often than i'd like has to do with visual voicemail. sometimes, when i try to play my messages via visual voicemail, it never connects. so i have dial my iPhone's # and check my messages the old school way. but that doesn't happen that often.

    for all those people who have dropped calls every day, are your iPhones jailbroken? i am not sure that would have anything to do with it, though.

    I'm jealous.

    I walk from the village to Gramercy every day, and during this time, I usually chat on my iPhone. The call usually drops 1-2 times... and that's outside. In my apartment? Forget about it. 50% of my calls are dropped.





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  • kdarling
    Jun 14, 02:31 PM
    If you want to program for the iPhone without buying a Mac or learning Objective-C, you can use DragonFire:

    http://www.dragonfiresdk.com

    It's a very (very) abbreviated C++ like API with screen and button and image suppoert, that you can use to program under free Visual Studio on a PC. Even has an iPhone emulator.

    Then you click a button and it apparently sends a internally translated C to Objective-C source up to their Mac servers, which compile it for the iPhone and sends it back signed with their developer tag.

    The SDK itself is something like $50 for a local-test-only version, and $100 for the full compile-for-the-real-device version.

    For a small price you can submit it under their name to the App Store. Or something like that. Haven't tried it yet.





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  • edesignuk
    Oct 8, 03:33 AM
    I'm looking forward to it :D





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  • dmelgar
    Jul 8, 12:01 AM
    I'm still on the iPhone 3G. I was seriously considering ditching AT&T and the iPhone 4 for Sprint/EVO 4G or Verizon/Droid X because I was dropping call every single call in my house (no joke, every single call) and multiple calls per day around town a few weeks ago, BUT...

    I haven't dropped a call for a couple of weeks now and have had great reception in my house recently, as well. Really odd, but encouraging as I decide what you do about replacing this phone.
    I've had poor AT&T coverage as well. Could never reliably make a call at home. After suffering for 2 years I ditched and went with the HTC Incredible on Verizon. Couldn't be happier. 3G coverage EVERYWHERE. I forgot what it was like to have coverage. Its like day and night. Over the last month, I've grown to really like Android as well.





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  • iJohnHenry
    Mar 11, 07:20 PM
    I pray that this will not turn into another Chernobyl situation.





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  • pdjudd
    Oct 8, 11:30 AM
    the reason this topic has gotten so long is due to the fact that most apple fans have no idea what they're talking about..
    they love apple and they will defend it to the death, even when their argument has no logic..

    Not alt all. I have yet to say that all. I don;t defend Apple to the death at all.

    this has nothing to do with which product is better..
    Actually, to a degree it is...

    it's the simple fact that android will be available on a greater number of handsets compared to apple..


    Yea, just like Microsoft did... whoops...

    you guys need to look at the Microsoft vs Apple situation..
    regardless of what you prefer or believe is a better product,
    the one that makes software and licenses it out dominates the market share

    Thats not how MS got big. Not at all. Look at the real history behind the situation and you learn that after MS was given a major foothold by IBM, they just leveraged one success to another along with enterprises taking the IBM approach that nobody could go wrong with what IBM chose - which was Microsoft. Lots of companies do that even on closed platforms. Heck, look at how successful RIM is and they control the whole widget. Yes they create a lot of handsets. Google creates no handsets - they don't have any control over the final product.

    Microsoft taking an open hardware approach has very little to do with their success. Its a side affect. A coincidence. Look at the video game market for further proof. MS doesn't take the desktop approach with the X-box - they parleyed their gaming successes on Windows to ease developers onto a closed hardware device. Nintendo has done that for years with their franchise characters. You cannot get a more closed ecosystem than Video games - and they are continuously successful. Even MS exploits closed ecosystems and they are finally making a profit (they would have earlier if they could have released a hardware system that wasn't so defective).

    you really must have a thick skull not to understand that..
    Insulting people does not help your case.





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  • greenstork
    Sep 20, 05:53 PM
    its more than just Airport Express for Video, its a TV tunes via the internet and the home network.

    Media distribution will be reinvented and specifically tailored to the iTV and its internet capability's. WebTV streamed to the iTV, podcasts will get better quality because its more then the iPod now. I think the preview that Steve gave us was necessary to get content with the launch of the product and maybe even hardware solutions that work with iTV.

    Maybe Apple is negotiating with the digital TV providers to offer iTV as an option to there customers, bigger HD and protected content can make this work.

    Digital TV providers have absolutely no incentive to use an Apple branded box. They make a lot of revenue on rental of their own set-top boxes that have the ability to play their pay-per-view content. Apple is the competition and they still hold all of the cards (TV content monopoly).





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  • dgree03
    Apr 21, 08:56 AM
    Well, just think of it as paying toll on a road that your taxes had already paid for (probably a bad example).

    This is a bad example, usually you pay a toll BECAUSE tax money was not used OR to fund half(or more) of the project.

    Shhh. Your experiences are obviously the exception, since they don't conform to his viewpoints.

    To be honest, the really "tech savy" ones are the ones who can and do use MULTIPLE platforms. Not just Windows, nor Mac, nor Linux, but a combination of many.

    I do love his "IT guy" argument though. I just had a friend's father, 20+ years as an IT Professional, convert over to Mac after getting fed up with the Windows Virus/Malware/other random issues train.

    He posted the pic of him in the Apple store looking at an iMac with the caption, "You're doing it right."

    :D

    I agree with this statement, I think tech savvy people are the ones who can use most any operating system, gadget, or whatever in some capacity.

    Knowledge will be 5 miles long and 1 foot deep.





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  • wdogmedia
    Aug 29, 04:32 PM
    In the EU there will soon be WEEE directive that governs the disposal of so called "E-waste" (televisions, computers, phones, etc), that will seriously affect manufacturers and retailers. So will Apple continue along their current trend of simply not selling products in these territories or will they redesign them? Because, eventually these sorts of laws will be passed all around the world, including the US.

    Apple needs to abide by the laws of whatever country it sells products in (I know, I ended with a preposition, I'm tired). In order to survive, Apple will need to adapt along with changine environmental law....I'm certainly not suggesting that Apple break the law.

    I'm only saying that as of right now, Apple's not actually doing anything legally wrong.

    EDIT: And as far as being "proactive," Apple is somewhat bound by its suppliers, at least in a manufacturing sense. Batteries from Sony, processors from Motorola, IBM and Intel, hard drives from Toshiba, etc.





    samdweck
    Oct 7, 04:08 PM
    Originally posted by gopher
    http://www.barefeats.com/pentium4.html

    As I've always said, it is in the software!

    yeah w/e.. winblows!! forever live apple!





    greenstork
    Sep 20, 05:49 PM
    Just thought I'd add some tidbits to the DVR discussion. As a few others have pointed out, El Gato and others don't do digital cable content. Digital cable is encoded and the only way to decode it currently is with a cable company set-top box or a CableCARD.

    Any device that is capable of accepting a CableCARD must be certified by CableLabs, which is setup and run by all of the cable companies.

    CableLabs certified CableCARD devices go through a rigorous certification process. There are a handful of televisions certified and only one DVR, the TiVo Series 3. Windows Media Centers have been waiting for CableCARDs for years but CableLabs won't certify Media Center PCs until Vista comes out, with it's much stronger DRM. Because OS X's/Quicktime's DRM just isn't that difficult to hack, it's going to be a long time before we see a CableCARD capable device working in or alongside a Mac. In other words, Macs won't be recording a digital TV stream for a couple of years at least.

    Sure, you could hook up a set-top box to your Mac but then the signal has been converted from digital to analog, back to digital again. Also, you have no control over the channel unless you implement some IR blaster device or something. And that solution is far from easy to use, I'll stick with my TiVo for high definition dual channel recording.





    Lesser Evets
    Apr 28, 01:10 PM
    After reading much of this thread's replies, I can honestly say that MANY MR users are living in 2009. The tablet is a PC. Yeah, maybe it can't do 100% of what a MacPro can do, but it does 90% of it. You can use the iPad as a PC and do lots of productivity.

    Sure, I wish it was a stronger machine, but it does word processing, it connects to the internet in different ways, it plays video, it plays music, it stores things, it can share things, it can compute, it is personal, it can do spread sheets, it can make movies, it can take photos, it can play games, it can do lots and lots and lots. Why wouldn't it be a PC? Because it doesn't render CGI films? Hell, it's close to having Photoshop already. Sure, it's no iMac, but an iMac is no MacPro.

    If you aren't calling it a PC in you will in 2012 or 2013. Get used to it now, Technosaurus Rex'ers.





    PhantomPumpkin
    Apr 21, 08:51 AM
    I own 3 macs and 5 advices. I have a PhD in electrical engineering and designed microprocessors for 14 years, including microprocessors used in many PCs. I've written millions of lines of source code in C, assembler, C++, etc.

    And most of the folks I know who use Linux or solaris all day at work to design chips use macs at home and carry iPhones. I don't know a single one of them who uses an android phone (many carry blackberries however).

    Shhh. Your experiences are obviously the exception, since they don't conform to his viewpoints.

    To be honest, the really "tech savy" ones are the ones who can and do use MULTIPLE platforms. Not just Windows, nor Mac, nor Linux, but a combination of many.

    I do love his "IT guy" argument though. I just had a friend's father, 20+ years as an IT Professional, convert over to Mac after getting fed up with the Windows Virus/Malware/other random issues train.

    He posted the pic of him in the Apple store looking at an iMac with the caption, "You're doing it right."

    :D





    MacRumors
    Apr 8, 10:09 PM
    http://www.macrumors.com/images/macrumorsthreadlogo.gif (http://www.macrumors.com/2011/04/08/apple-poaching-gaming-pr-execs-from-activision-and-nintendo/)


    http://images.macrumors.com/article/2011/04/08/230829-gaming.jpg

    MCV reports that Apple has poached two major public relations executives from Nintendo (http://www.mcvuk.com/news/43885/Rob-Saunders-heading-to-Apple) and Activision (http://www.mcvuk.com/news/43894/Now-Activisions-Nick-Grange-joins-Apple), respectively. (via MacNN (http://www.macnn.com/articles/11/04/08/rob.saunders.and.nick.grange.said.to.be.new.hires/))Apple has poached not one but two of the games industry’s best PR execs – with Activision’s Nick Grange set to join Nintendo’s Rob Saunders at the manufacturer.Nintendo's Rob Saunders left (http://www.mcvuk.com/news/43885/Rob-Saunders-heading-to-Apple) the company after seven years and is said to have played a key role in the launches of the Nintendo Wii and Nintendo DS. Meanwhile, Nick Grange has a long history in the games industry at Electronic Arts, Microsoft and most recently Activision. Saunders will reportedly be working at Apple on PR for apps across all iOS devices, while Grange will be focused on iPad hardware.

    The gaming cross-over with the iOS devices is not a new phenomenon. In fact, Apple even embraced it by advertising the iPod Touch as a gaming device. The move also reinforces the fact that Apple's iOS devices are increasingly competitive to handheld gaming devices from Sony and Nintendo. Nintendo described (http://www.macrumors.com/2010/05/07/nintendo-takes-aim-at-apple-as-enemy-of-the-future/) Apple as the "enemy of the future" and Sony has been making efforts to better compete with Apple's mobile devices.

    Article Link: Apple Poaching Gaming PR Execs from Activision and Nintendo? (http://www.macrumors.com/2011/04/08/apple-poaching-gaming-pr-execs-from-activision-and-nintendo/)